I’m at 90,000 words, and it keeps improving and slowly growing – even though I’m taking things out. The Pale Folk have become the Painted Folk, and they have gone from a race of small pacifist craftsmen to a race of tinkers, rogues, and miners. I’m changing some names from some long-held placeholder names to more of a final form, which is exciting – if not a little confusing even for myself. It’s getting closer!
Progress points…
October 8, 2011
Character, Creativity, Publishing, RPG, TIRRA painted, rogue, steampunk, tattoo, tinker Leave a comment
Hoist by my own petard?
October 1, 2011
Creativity, Setting, TIRRA tirra Leave a comment
I’m still editing, currently reviewing the Game rules. I can see where my ideas have evolved over the past few years, and I’ve not kept the Game Rules up to date with the World Book, and this is causing me more than a little heartburn at times. It is taking longer than I expected to get this all roped together, but I vow to release a very good product that is gamer-approved. The additional wait is going to be worth it, I promise.
In the process, I have streamlined the rules so that one simple chart and one simple dice roll will affect much of your fate – whether it is spell casting, melee combat, trying to get a contract from that badass mercenary leader, or just hanging onto the rope for one more round.
I have to resist the temptation to move on to the next continent (so MANY goodies waiting there) and keep grinding on what I already have.
